Skip to content

/f perms

Looking for permission nodes? Click here

You can control who inside, or outside, your faction has access to various functionality.

Defaults

Set default states in the default_permissions files. There is an additional offline permissions file, if you choose to enable separate perms for offline factions.

Locking

Setting a permission to locked means that no faction owners can control that permission and it is locked in that state for all factions. If you lock a permission after some factions have already set that permission to a different state, the locked default state that you set still takes priority. If you later unlock that permission, the factions choice of state will return.

Permissions

Permission Description
ban Can ban others from the faction
build Can build in faction territory (while not raidable)
button Use buttons in faction territory (while not raidable)
container Use containers in faction territory (while not raidable)
destroy Can destroy in faction territory (while not raidable)
disband Can disband the faction (careful!)
door Use doors in faction territory (while not raidable)
economy Can access faction economy
fly Can fly in faction territory
frost Can frost walk in faction territory (while not raidable)
home Can visit the faction home
invite Able to invite others to the faction
item Use items in faction territory (while not raidable)
kick Can kick faction members
lever Use levers in faction territory (while not raidable)
owner Can created owned areas with /f owner
pain Allows building/destroying in faction territory but causes pain (while not raidable)
plate Can interact with plates
promote Can promote members up to their own role within the faction
sethome Can set the faction home
setwarp Can set a faction warp
territory Can claim/unclaim faction territory
tntdeposit Can deposit into faction TNT bank (including siphon)
tntwithdraw Can withdraw from faction TNT bank (including fill)
warp Can use faction warps